Adel TalhoukMay 5, 20225 minFirst-Person Shooter AI, Part 1 - Look for CoverIn this first part, I set up the basics, mostly involving the player controller and weapon classes. I also have the enemy hide behind cover.
Adel TalhoukApr 20, 20226 minCapstone - Custom 2D Grid as a basis of a modified A* Pathfinding AlgorithmIn this post, I describe how I built a custom grid as a basis for the enemy AI's pathfinding algorithm on my team's capstone project.
Adel TalhoukFeb 8, 20222 minStealth Game EnemyInspired by a direction my capstone team considered taking our game, I decided to implement a stealth game enemy in Unreal Engine 4.
Adel TalhoukApr 6, 20214 minInfluence MapsInfluence Maps can be used in many different genres of games, here is what they are and how I applied them to a Tower Defense-style demo.