Adel TalhoukApr 20, 20226 minCapstone - Custom 2D Grid as a basis of a modified A* Pathfinding AlgorithmIn this post, I describe how I built a custom grid as a basis for the enemy AI's pathfinding algorithm on my team's capstone project.
Adel TalhoukApr 6, 20214 minInfluence MapsInfluence Maps can be used in many different genres of games, here is what they are and how I applied them to a Tower Defense-style demo.
Adel TalhoukMar 11, 20214 minAI Pathfinding - Flow FieldsPathfinding can be a very costly calculation, especially when dealing with large maps or a large number of units. Flow Fields can help!